Rockcliffland Generator (Houdini / Unity)

Procedural stylized low/mid-Poly rock & grass terrains generated with Houdini & Unity.

This is yet another experiment in using Polyslice to generate geometry. I'm just Just a few days into this proof-of-concept but its already generating these interesting rock formations in low poly solid meshes!

Randomly generated in Unity!

Generating inside of Unity Editor

Generating inside of Unity Editor

Breakdown of steps in Houdini

Breakdown of steps in Houdini

Houdini viewport

Houdini viewport

Houdini viewport

Houdini viewport

Houdini viewport

Houdini viewport

Houdini viewport

Houdini viewport

Wireframe (Unity)

Wireframe (Unity)

Can also generate a specific shape based on any input mesh you give it

Can also generate a specific shape based on any input mesh you give it

Update: Drawing Islands Tool inside of Unity Editor

Update: Drawing Islands Tool inside of Unity Editor