gnarly wood generator 1.2 (Houdini & Substance Designer)

Gnarly Wood Generator generates mid-poly stylized wood using Houdini & Substance Designer, 100% procedural & parameter driven.

Using Polyslice to generate seamless wood grain & shape, and provide details for the textures which are generated using Substance Designer and Houdini together.

For some more behind the scenes details see my post from last week: https://www.artstation.com/artwork/klDPoA

A series of masks are generated in Houdini (COPS) and passed into a substance material to texture everything in Houdini.

A series of masks are generated in Houdini (COPS) and passed into a substance material to texture everything in Houdini.

Some of the masks that are generated in Houdini

Some of the masks that are generated in Houdini

Using the masks from Houdini  inside of Substance Designer generates the final output maps.

Using the masks from Houdini inside of Substance Designer generates the final output maps.

Some random shots saved from the past few days showing some of the variety of looks that are possible...

For some more behind the scenes details see my post from last week: https://www.artstation.com/artwork/klDPoA

Some random shots saved from the past few days showing some of the variety of looks that are possible...

For some more behind the scenes details see my post from last week: https://www.artstation.com/artwork/klDPoA