A small practical stylized material study. I wanted to create something akin to a handpainted look but 100% procedural. Made 3 materials for this: Sand, Water & Wood. The sand & water are combined and feed into each other (to calculate the shore shape, foam, etc). I also made a stylized wood trim sheet generator that generates wood with "wrap around" sides to avoid seams in the grain.
I modeled the low-poly scene after the materials where created.
Inspired by a simple concept art piece by Sephiroth Art